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Melanie Barker

Arena Simulation Consultant with Arena Simulation

Posts by Melanie Barker

It’s Not All About the Average

By Melanie Barker, Arena Simulation Consultant
Published: October 3, 2017

Most of us are good at using variability in the input data that feeds our simulations. It’s the output side where I see a lack of thoroughness in dealing with variability.

Using Pickup to Model Tracking

By Melanie Barker, Arena Simulation Consultant
Published: October 3, 2017

Complex vehicles contain parts that will fail over time. Modeling usage and failure tracking can be a tricky prospect.

Planning Flexibility Into Complex Models

By Melanie Barker, Arena Simulation Consultant
Published: June 1, 2017

Efficient modelers plan flexibility before modeling, and it’s not always an easy decision. Melanie shares her decision process when considering the best strategy.

4 Keys for Every Project

By Melanie Barker, Arena Simulation Consultant
Published: January 27, 2017

While the technical approach to creating a simulation project is documented and widely understood, there are key aspects of the process that are not discussed but which are critical to the success of the project.

Changing Attribute Values in a Queue or Group

By Melanie Barker, Arena Simulation Consultant
Published: January 23, 2017

You’ve probably used the Assign module to change the value of an entity’s attribute. But what if you need to change the attribute value of an entity that’s in a queue or group and you can’t remove it? That’s where the A() Variable can come in handy.

How to Handle Complex Queueing Environments at the Airport

By Melanie Barker, Arena Simulation Consultant
Published: January 23, 2017

As anyone who’s been to an airport recently can attest, queueing is part of the experience. One of the first issues for any modeler is the wide variety of flyers; there are the road warrior business travelers, the leisurely vacationers, and the families with young children in tow. While all of these passengers may share an airplane, there are vast differences in their behaviors as they navigate the airport. In Arena, attributes can be used to assist with modeling these variations.

 
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